Vex 10: ceilings, traps and gravity changes
In Vex 10 you go through new acts where the floor and ceiling can change places. This is one of those skill games with traps, hidden traps and rotating platforms.
How to complete the first act
- First, go forward and remember where the traps are.
- Jump over the spikes and don't linger on narrow platforms.
- Use inverted gravity when the path leads upside down.
- Before hidden traps, slow down and check the next step.
What does inverted gravity and platforms change?
Jumping is important in these acts because spikes and low passes are frequent. The platforms can turn and the route has to be changed on the fly. Invisible traps require you to memorize each segment before moving on.
How does Challenge Mode work?
In Challenge Mode you control several characters at once. Because of this, a reaction is needed not on one jump, but on the entire sequence of movements. An error in such a connection immediately breaks the rhythm and prevents you from completing the act cleanly.