Forgotten Hill Memento: Run Run Little Horse - quest about the list of items for the ritual
A boy riding a horse, Berry, meets the player at the house and gives the list. The father asked to bring five items, and they were all hidden inside. This is a short point-and-click quest by FM Studio from the Forgotten Hill series. The drawing and dark humor here are the same as in Forgotten hill: puppeteer, only the game is noticeably shorter.
There is no free movement around locations. The player works with several screens: clicks on objects, zooms in on parts, drags things from the inventory and connects them together. Many people expect a big map and at first get confused about this.
Why are items obtained in a chain?
Each discovery unlocks the next step. The locked box contains matches and a knife. A candle is lit with matches, and a red key from the lower slot appears under it. A knife is needed to hit the puppet on the left - blood drips from it, it is collected in an empty bottle. The blood is then poured onto the dried plant, and it produces a leaf. The same chain of steps holds Forgotten Hill: Surgery, where one tool opens access to the next.
Three puzzles that people get stuck on most often
The code for the box is 6-3-5-6-3, the numbers are taken from the number of sides of the figures in the diagram. The heads of the horses on the panel need to be turned in the order down, left, down, up; the sample is visible in the open compartment above. The pickaxe breaks through the cracked wall under the box in three hits, behind it lies a key and a heart gem. Then, according to the same logic, tiles with a picture of a horse skeleton and a monocle, which is attached to the portrait, work.
The game is marked as not for younger players and this is not a formality. To complete the list, all five items are placed on the pentagram, and the ending requires killing a horse with a sword and placing its head in the center. If you want the same universe without such an ending, GrandMa's Delicious - Cakes A Forgotten Hill Tale is suitable.
Hyde
- Click on the boy and take the list.
- Enter the house on the right and open the box with the code 6-3-5-6-3.
- Take matches and a knife, light the candle, take the red key.
- Hit the left puppet with the knife and open the bottom slot with the red key.
- Collect the dripping blood into an empty bottle.
- Turn the horses' heads: down, left, down, up.
- Break through a cracked wall with a pickaxe in three hits.
- Pour the blood onto the dried plant and take the leaf.
- Place five objects on the pentagram.
Player tips
- Collect everything on the right side of the house before you start clicking on your father often - otherwise you will waste time on unnecessary dialogues.
- The code numbers are not scattered around the room: they are counted by the figures on the diagram, by the number of sides of each.